Найдено: 6

Как проиграть в войне времен

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Две враждующие организации отправляют девушек-спецагентов в прошлое. Их миссия – откорректировать его и создать такую версию будущего, где именно их компания процветает. Девушки начинают обмен ироничными и едкими письмами, которые оставляют друг другу по очереди в самых неожиданных местах и временах во время заданий. Постепенно они становятся все ближе друг другу, но война продолжается, и кто-то должен в ней победить.

Мертв на три четверти

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Ученый-теолог маэстро Герхард написал свой теологический труд, заложив основы тауматургии,[1] где объяснил природу божественной силы и как ее взять и использовать человеку, не прибегая к молитвам. Это вызвало революционные изменения в мире, создав школы Мастериц и Посвященных Таинств, а также вызвав недовольство богов - что в свою очередь привело к Божественным войнам. Спустя годы, когда войны улеглись и установился шаткий мир между немногими выжившими богами и могущественными людьми, часть из которых стала Бессмертными царями, а другая - практикующими Посвященными и Мастерицами, в одном городе-полисе, который находился под управлением одного из последних богов случилось ЧП... ...

Last First Snow

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The fourth novel set in the compellingly modern fantasy world of the Craft Sequence Forty years after the God Wars, Dresediel Lex bears the scars of liberation—especially in the Skittersill, a poor district still bound by the fallen gods' decaying edicts. As long as the gods' wards last, they strangle development; when they fail, demons will be loosed upon the city. The King in Red hires Elayne Kevarian of the Craft firm Kelethres, Albrecht, and Ao to fix the wards, but the Skittersill's people have their own ideas. A protest rises against Elayne's work, led by Temoc, a warrior-priest turned community organizer who wants to build a peaceful future for his city, his wife, and his young...

Full Fathom Five

epub

The third novel set in the addictive and compelling fantasy world of Three Parts Dead. On the island of Kavekana, Kai builds gods to order, then hands them to others to maintain. Her creations aren’t conscious and lack their own wills and voices, but they accept sacrifices, and protect their worshippers from other gods—perfect vehicles for Craftsmen and Craftswomen operating in the divinely controlled Old World. When Kai sees one of her creations dying and tries to save her, she’s grievously injured—then sidelined from the business entirely, her near-suicidal rescue attempt offered up as proof of her instability. But when Kai gets tired of hearing her boss, her coworkers, and her...

Two Serpents Rise

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Shadow demons plague the city reservoir, and Red King Consolidated has sent in Caleb Altemoc — casual gambler and professional risk manager — to cleanse the water for the sixteen million people of Dresediel Lex. At the scene of the crime, Caleb finds an alluring and clever cliff runner, crazy Mal, who easily outpaces him. But Caleb has more than the demon infestation, Mal, or job security to worry about when he discovers that his father — the last priest of the old gods and leader of the True Quechal terrorists — has broken into his home and is wanted in connection to the attacks on the water supply. From the beginning, Caleb and Mal are bound by lust, Craft, and chance, as both...

Three Parts Dead

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A god has died, and it’s up to Tara, first-year associate in the international necromantic firm of Kelethres, Albrecht, and Ao, to bring Him back to life before His city falls apart. Her client is Kos, recently deceased fire god of the city of Alt Coulumb. Without Him, the metropolis’s steam generators will shut down, its trains will cease running, and its four million citizens will riot. Tara’s job: resurrect Kos before chaos sets in. Her only help: Abelard, a chain-smoking priest of the dead god, who’s having an understandable crisis of faith. When Tara and Abelard discover that Kos was murdered, they have to make a case in Alt Coulumb’s courts—and their quest for the truth...