[img]https://images-na.ssl-images-amazon.com/images/I/51H43TscNbL.jpg[/img] [b]How does a 1-hit-point goblin become the Dark Lord?[/b] By accident. Bert is a tiny goblin with big dreams. He follows adventurers, and loots the copper they leave behind when they take the real loot. One day, Bert hopes, he'll have enough copper to buy a warg, and finally promote from a 1-HP critter to a Warg Rider. Kit is a typical gamer hoping to enjoy a good story, but her friends are more interested in rules, loot and experience. Kit’s friends Crotchshot, Brakestuff, and the White Necromancer rampage their way across the land desperately seeking the Dark Lord trope, which gives the wielder the power...
[b]A Suicidal Quest Into the Umbral Depths[/b] Major Voria stands ready to accept the cost for her actions at Marid. Stripped of command and resources, Voria must find a ship and rally a crew. Somewhere within the Umbral Depths lays a hidden world, a world that the dead god Marid intended her to find. Aran faces a choice. Halt his war mage training, and in the process give up clues to his past, or abandon Voria. Aran sacrifices everything to follow Voria on a suicidal quest into the one place where even gods fear to tread. On a bleak world in the deepest darkness lays an object of enormous power, one that could turn the tide of the war against Krox. But Voria isn't the only one...
[b]The Last Dragonflight Holds the Key to Survival[/b] Voria, Aran, and Nara survived their trip into the Umbral Depths. They retrieved the Talon, and are now searching for the First Spellship, the key to victory in their war against the Krox. Their search leads them to Virkonna, the home of the Last Dragonflight, a world where Dragons still rule. The world where Aran was born. Aran's past finally catches up with him, and he is forced to answer for killing Khalahk. The Wyrms demand he undergo a March of Honor, a brutal death march that few survive. Nara must not only accept Aran's fate, but use it as a distraction to locate the First Spellship. Voria must forge an alliance with the...
[b]Enslaved and Forced to Fight Dragons[/b] Aran awakens in chains with no memory. He’s conscripted into the Confederate Marines as a Tech Mage, given a spellrifle, then hurled into the war with the draconic Krox and their Void Wyrm masters. Desperate to escape, Aran struggles to master his abilities, while surviving the Krox onslaught. Fighting alongside him are a Major who will do anything to win, a Captain who will stop at nothing to see him dead, and a woman whose past is as blank as his own. Caught between survival and loyalty Aran must choose. If he flees he will live, but the Krox will burn the galaxy. Stopping them requires a price Aran may be unable to pay: [b]Learning...
“I really don’t know why I’m surprised anymore to find that the quality of every story is so good!” A dozen science fiction writers, including New York Times and USA Today bestselling authors, offer remarkable tales in this third collection of space opera stories presented under the Beyond the Stars banner. These twelve stories showcase strange new worlds, alien life forms, and deep space battles. Come with us to where the legends are born… at galaxy’s edge.